Brainwaves and Silent Explosions: An interview with David Lloyd, co-creator of V for Vendetta
Our friend Noel Orosa, an avid reader of graphic novels, spoke to David Lloyd, creator of V for Vendetta and most recently, Kickback.
Photo: Graphic novelist David Lloyd
Noel Orosa: How did you come up with the idea of not having the usual comic book sound effects like “kaboom” in V for Vendetta and keeping the page silent?
David Lloyd: Well it’s because I wanted to make the experience of reading V as close to the narrative experience of watching TV and cinema as possible and that’s why it was all designed for that effect.
It was all rectangle – because the medium through which we experience comes in mostly rectangles- and so that was the basic philosophy behind that.
But on top of that I’ve never really liked sound effects. If you’re talking to intelligent adults, you shouldn’t treat it like a children’s fantasy. If you’re telling stories to 6-year-olds then a sound effect like kaboom is an interesting decoration for them—it makes it nice and colorful—it’s for kids. But if you’re telling an intelligent story, there’s actually no reason to use it and it will co-opt any adult who is not familiar with comics. Immediately. Which it has done for decades.
NO: Somehow because there are no sound effects it makes things noisier.
(more…)